When working with Unity, scenes are the building blocks of your project. They contain all the elements of your game, such as objects, environments, and UI. When you’re ready to build your project, you’ll need to add your scenes to the build profiles to ensure they’re included in the final output.
Here’s a short guide on how to add scenes to your Unity project build:
1. Open Build Profiles
To get started, you need to open the Build Profiles window:
- In Unity, go to File > Build Profiles. This opens the Build Profiles window, where you can manage which scenes will be included in the final build.
2. Add Your Scenes
In the Build Settings window, you’ll see a list of scenes that are already part of the build (if any). To add more scenes:
- Click “Add Open Scenes”: If you have the scene open in the editor, you can click this button to add it directly to the list.
- Drag and Drop Scenes: If your scenes are not open, simply drag and drop the scene files from the Project view into the Build Settings window.
- Manually Add Scenes: You can also click the Add Scene button to navigate to the scene you want to add.

3. Organize Your Scenes
Once scenes are added, you can arrange their order in the list:
- Change the Build Order: The order in which scenes are listed in the Build Settings is important because Unity will load them in that sequence. You can drag and drop the scenes to reorder them.
- Make a Scene “Active”: The first scene in the list is typically your game’s starting scene. Ensure that your main scene is placed at the top, as Unity will load it first when the game starts.
4. Build the Project
After you’ve added and arranged the scenes, you can proceed to build your project:
- Choose your desired platform (e.g., Windows, WebGL, iOS).
- Click Build or Build and Run to create the build with the added scenes.
5. Testing and Debugging
Once your build is complete, be sure to test your game to verify that all scenes load correctly and that the transitions between them work as expected.
Conclusion
Adding scenes to your Unity project build is a simple process that ensures your game functions as intended. By organizing your scenes in the Build Settings, you can control which ones are included and their order, making it easy to manage larger projects with multiple levels or menus.
Keep your scenes organized, and always test your build to make sure everything is running smoothly!